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Session List

Column 1
A Call to action: Lessons from India's top games & Monopoly Go
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Wilhelm Taht
12:30 - 13:00 Hall 1 Product Management Day 1
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Global Investments into India: What makes it exciting?
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Deepen Parikh Pearl Agarwal Phylicia Koh Yasushi Komori
14:00 - 14:45 Hall 1 Business Day 1
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India Gaming Market Status Quo
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Inderpal Singh Roby John Salone Sehgal Sean (Hyunil) Sohn
14:45 - 15:30 Hall 1 Business Day 1
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Designing with an investigative mindset with Gwent: the witcher card game
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Kiran Thakkar
11:00 - 11:45 Hall 2 Game Design Day 1
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Practical Pre- Production & How to Save Millions of Dollars
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John Kelly
11:45 - 12:30 Hall 2 Game Design Day 1
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The Roast of Bloom: A Design Postmortem
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Chirag Chopra
12:30 - 13:15 Hall 2 Game Design Day 1
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The UI vision in Monopoly GO
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Álvaro Fernández García
10:30 - 11:30 Hall 6 Art Day 1
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Building "Iwájú: Rising Chef”: How We Made Disney's First African Game
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Hugo Obi
11:30 - 12:30 Hall 6 Art Day 1
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Mobile Game Art Career Handbook
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Álvaro Fernández García André Rocca
12:30 - 13:15 Hall 6 Art Day 1
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Supercharging your player experiences with GenAI on AWS
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Nirav Doshi Priya Jathar
14:00 - 15:00 Hall 6 AI,Sponsored Session Day 1
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Elevate your Multiplayer Games: Leverage AWS and Amazon GameLift for Seamless open play
Summary:   Read More Speaker(s):
Nirav Doshi
15:00 - 15:45 Hall 6 Sponsored Session Day 1
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Rendering Stack for Mobile Shooter to run at 60 FPS
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Avinash Pandey Nikolai Ponomarev
11:00 - 11:45 Hall MR 1.01-1.02 Programming,Tech Day 1
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Going multiplayer: the mistakes you must avoid at all costs
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Paolo Abela
11:45 - 12:30 Hall MR 1.01-1.02 Programming,Tech Day 1
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Pixel & Polygons: Technical Art of crafting seemless 2D-3D worlds
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Supantha Paul
12:30 - 13:15 Hall MR 1.01-1.02 Programming,Tech Day 1
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Konkan Coast Pirates Solution: Handcrafted engine for a Handcrafted game.
Summary:   Read More Speaker(s):
Samarth Hattangady
14:00 - 14:45 Hall MR 1.01-1.02 Programming,Tech Day 1
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Reading Games Well: How Players Evoke Personal and Subjective Meanings
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Matthew Farber
11:15 - 12:00 Hall MR 1.03-1.04 Applied Games,Game Design Day 1
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How we work on cultural authenticity in Assassin’s Creed worlds
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Maxime Durand
12:00 - 12:45 Hall MR 1.03-1.04 Applied Games,Game Design Day 1
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Balancing Power and Play: Creating Makkalin Mudhalvar to Engage and Educate
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Pavithra Sridhar
12:45 - 13:15 Hall MR 1.03-1.04 Applied Games,Game Design Day 1
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Building Gaming from Non- Traditional Hubs
Summary:   Read More Speaker(s):
Dipender Kaushik Jim Jose Vinayak Razdan
11:45 - 12:30 Hall MR 1.05-1.06 Art,Workshop Day 1
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Key Art Building
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No speakers available.
14:00 - 16:30 Hall MR 1.05-1.06 Art,Workshop Day 1
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Managing FC Online - a DD's perspective
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Jay Myung
11:00 - 11:45 Hall MRG 003-004 Production Day 1
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Stay Ahead or Fall Behind: AI’s Role in Supercharging Productivity and Shaping the Future of Entertainment and Gaming"
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Dhilip Kumar
11:45 - 12:30 Hall MRG 003-004 Production Day 1
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Start-up Studio Team Structure : Guide to building the right structure and culture
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Tim Morten
12:30 - 13:15 Hall MRG 003-004 Production Day 1
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Building and Managing a Successful Gaming Studio: Insights, Secrets, and Best Practices
Summary:   Read More Speaker(s):
Sheetal Bairamadgi
14:45 - 15:30 Hall MRG 003-004 Production Day 1
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Navigating the Legal Landscape of Game Development: IP, Contracts, and Emerging Challenges
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Garima Mitra Jay Sayta Murtaza Somjee Siddhartha George
15:30 - 16:15 Hall MRG 003-004 Business Day 1
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Go Global: India and Beyond
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John Park
11:45 - 12:30 Hall MRG 005-004 Business Day 1
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Games By Indian Studios Releasing On Xbox In 2025
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Arjun Varma
14:00 - 15:00 Hall MRG 005-004 Sponsored Session Day 1
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Detective Dotson - The Movie : A preview screening and panel
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Rishi Alwani Shalin Shodhan
15:00 - 16:00 Hall MRG 005-004 Business,Sponsored Session Day 1
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GDAI- The Road Map
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Manish Agarwal Sridhar Muppidi
10:30 - 11:00 Hall 1 Business,Social Day 2
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Evergreen tenets of game dev and live services
Summary:   Read More Speaker(s):
Arjun Balaram
11:00 - 11:30 Hall 1 Business,Social Day 2
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Lessons from Launching via Steam, Early Access
Summary:   Read More Speaker(s):
Tim Morten
12:30 - 13:15 Hall 1 Business,Social Day 2
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MENA: The new Frontier in Gaming
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Afsar Ahmad Ali Alharbi Anuj Tandon Hussam Hammo
14:00 - 14:45 Hall 1 Business Day 2
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Making Games with the Community
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Jaeho Hwang
11:00 - 11:45 Hall 2 Game Design Day 2
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If I had more time, I would have written less. Approaches & mental Tools for Game Design & Design Management
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Jordan Weisman
11:45 - 12:30 Hall 2 Game Design Day 2
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Incomplete recipees for Success- A Venba Post-mortem
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Abhijeeth Swaminathan
12:30 - 13:15 Hall 2 Game Design Day 2
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Using Game engines to train AI models.
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Apurva Shah
14:00 - 14:45 Hall 2 Programming,Tech Day 2
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What really is tech art? How do you manage it?
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Ryan Trowbridge
14:45 - 15:30 Hall 2 Programming,Tech Day 2
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Software Development and Testing in the age of AI
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Max Kiehn
15:30 - 16:15 Hall 2 Tech Day 2
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Practical application of the HFSMBTH in Alan Wake 2
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Marco Pisanu
16:30 - 17:00 Hall 2 Tech Day 2
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The Art of Attraction: Creating Compelling Visuals for Mobile Games
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André Rocca
11:45 - 12:30 Hall 6 Art Day 2
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Redefining Artists' Growth: Driving Business Impact Beyond Creativity
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Kiran Kumar P
14:00 - 14:45 Hall 6 Art Day 2
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Intentionally including gamers with limited mobility
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Bryce Johnson
16:15 - 17:00 Hall 6 Applied Games Day 2
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Unleashing the Power of Databases for Games: Crafting High-Performance, Hybrid Solutions
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Kunal Kumar Nirav Doshi
11:00 - 11:45 Hall MR 1.03-1.04 Sponsored Session Day 2
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How to build the next-gen player experiences on AWS?
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Nirav Doshi
11:45 - 12:45 Hall MR 1.03-1.04 Sponsored Session Day 2
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Turbocharge your Game: Leveraging In-Memory Databases for RummyCircle Game Engine Scalability!
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Kunal Kumar Nirav Doshi Sandeep Pandey
12:45 - 13:15 Hall MR 1.03-1.04 Sponsored Session Day 2
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Designing Mobile Game Systems: From Insight to Implementation
Summary:   Read More Speaker(s):
Shalaka Sontakke
14:00 - 17:00 Hall MR 1.05-1.06 Game Design,Workshop Day 2
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Emerging Trends in Gaming
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Saikat Mondal
10:30 - 11:00 Hall 1 Business Day 3
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From startup Indies to mega-publishers and back again
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Jordan Weisman
11:45 - 12:15 Hall 1 Business Day 3
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Choosing India: Building Games in a Land of Opportunity
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Joseph Kim
12:15 - 12:45 Hall 1 Business Day 3
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The Art of Tomorrow: Animation in Modern Gaming
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Karan Verma
11:45 - 12:30 Hall 5 Art Day 3
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Designing Characters with Impact
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Ankit Garg
12:30 - 13:45 Hall 5 Art Day 3
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Making Money with Web Games
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Anul Agarwal
12:00 - 12:30 Hall MR 1.01-1.02 Indie Day 3
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Indie Studios Spotlight: Showcasing Trailblazers Shaping India's PC Gaming Scene
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Mala Sen Neeraj Kumar Prateek Jadhwani Shubham Rajanwar
12:30 - 13:15 Hall MR 1.01-1.02 Indie Day 3
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Follow the Money: Uncovering Revenue Streams in Esports
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Kammaljeet Singh Manoj Kasyap G aka VLT Sentinel Shiva Nandy
11:30 - 12:00 Hall MRG 003-004 Esports Day 3
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Maximizing ROI: Strategic Partnerships between Indian Esports, Brands & Influencers
Summary:   Read More Speaker(s):
Chris Smith
12:30 - 13:15 Hall MRG 003-004 Esports Day 3
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From Quest to Quest: Building a Dynamic Career in Game Development
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Tara Phillips
11:30 - 12:15 Hall MRG 005-006 Career Day 3
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Building Art Skills & a Portfolio for the Indian Game Industry
Summary:   Read More Speaker(s):
Saurabh Jethani
12:15 - 12:45 Hall MRG 005-006 Career Day 3
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Salary Negotiatuons & Contracts for Game Makers
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Joseph Cairns
12:45 - 13:15 Hall MRG 005-006 Career Day 3
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Skill Gaps among Game Development Startups
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No speakers available.
14:00 - 15:00 Hall MRG 005-006 Masterclass Day 3
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